[config]
unlockcost = 265
lockable = 1
beam_duration = 300
beam_texture = "beam_blue_atlas.dds"
beam_width = 2
category = "DEFENSES"
classname = "SIM_PointDefenseModule"
cost = 70
crew_required = 5
#description = "Early adopters may still be clinging to the old MK1 point-defense systems, but the cool space admirals have upgraded to the new iPoint system."
description = "ڿڲϵMK1 Եϵͳͷ侲ĽָͧӹѾµĶԵϵͳˡ"
fire_interval = 900
#guiname = "iPoint Defense MK II"
guiname = "Եϵͳ MK II"
hitpoints = 10
icon = turret
max_range = 370
name = "frigate_pointdefence II"
powerconsumed = 4.2
size = "FRIGATE"
slot_type = TURRET
tracking_speed = 3.3
turret_sprite = "turret_pd_v2"
turretsize = 9
weight = 27
uisortpos = 2110

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = fire_interval,INTEGER
6 = crew_required,INTEGER
